link to showcase home page cit logo - link to cit homepage
 Come see what your colleagues are doing!
 schedule at a glance
keynote speaker
presenter list
map and directions

contact us

site map


Important text to the right!Program

Starting 8:00 am


9:00-9:30 am

Improving Online Teamwork Using Computer Supported Cooperative Work (CSCW) Technologies
Carpenter Board Room

The purpose of this project is to compare various software/groupware and hardware options available for collaborative teamwork in online courses. We will select, implement, and evaluate four different computer-supported cooperative work" (CSCW) technologies to examine their level of support for teamwork in online graduate courses in Health Systems Leadership. As health care organizations continue in a trend of geographically distributed delivery systems, dispersion of health care teams are inherent in the delivery and management of health care services. Solving problems and improving access, quality, and cost-effectiveness in health care will increasingly require virtual, online teamwork skills. Virtual teamwork will make new modes of instruction possible as well as helping to develop desired competencies in future health care leaders. Developing skills of virtual teamwork will benefit future health care leaders as well as patients and the health care system.

^ back to top

M3C -- The Mobile Multimedia Macintosh Cluster and classroom applications
Rare Book Room
MARK OLSON, Franklin Center

The M3C is a mobile Macintosh multimedia cluster housed in the John Hope Franklin Center. Spring 2003 marks the first use of this
experimental facility. We will showcase some of the equipment that
makes up the M3C and will explain how this laptop computer cluster
has already been used in a number of multimedia (web, video, audio, photo) classes. We will also review the policies for intended use of the cart, and discuss future plans for use. Finally, we will talk
about how this cart project has been a catalyst for new ways of
teaching and learning in multimedia classes.

^ back to top

Bezhboznik U Stanka: Developing a High Quality Digital Image Collection
Room 226
ALISON ROWLEY, Slavic languages and literatures

Bezbozhnik u stanka (Godless at the Workbench) was officially an organ of the Moscow Party Committee and the brainchild of Party activist Maria Mikhailovna Kostelovskaia. Bezbozhnik u stanka began as a monthly periodical in 1923 and switched to a biweekly publication schedule in 1929. It eventually ceased to appear in 1931. Over the course of its existence, the print run of Bezbozhnik u stanka varied between 35,000 and 70,000 copies with a typical issue composed of 24 pages, 4-8 of which would contain color illustrations. This project involved creating archival-quality scans from Duke’s rare complete collection of this magazine, to allow students to virtually “handle” important materials and use them for critical analysis.

^ back to top

9:45-10:15 am

Enabling Online Training for Duke University Health System: Corporate Information Services' e-Learning Service
Carpenter Board Room
TERRY SEELINGER, Duke University Health System
STEVE WILFONG, Duke University Health System

Terry A Seelinger, e-Learning Manager, Duke University Health System - Corporate Information Services, and Steve Wilfong, RN, Coordinator of Instructional Technology and Conference Management for Duke University Health System Education Services, describe how their E-Learning Service Model provides infrastructure and support to allow instructors to concentrate on content and delivery. The presentation will look at how CIS works with a group to bring a course online and will include a tour of the online system as well as examples of courses and content.

^ back to top

New Media at Duke: A Student Perspective
Rare Book Room
OSWALD CUERVO, Duke student

Oswald Cuervo, a senior who's pursuing a Program II major in multimedia design and music composition, discusses his individualized curriculum at Duke and his exploration of digital media throughout the course of his undergraduate career.

His talk includes an overview of examples of 'new media design' at
Duke and the relevance of digital technologies to undergraduate
studies in the visual arts and music. Cuervo will also demonstrate
examples of print, motion and interactive work he's completed as part of his Program II major and for other freelance and personal projects.

^ back to top


Luna Imaging Provides "Insight" for Digital Image Research and Teaching
Room 226
PAUL CONWAY, Duke University Libraries

"Insight" is a new software tool available to faculty to help them identify visual resources, prepare dynamic classroom presentations, and send the results to the web for reference and study. Two Perkins Library technology staff will describe the capablilities of the tool and speculate on possible uses by faculty and students who use visual materials in their research and teaching. An afternoon workshop will demonstrate the software in greater detail.

^ back to top

10:30-11:00 am

Listening to Learners: Comparing the Experiences of Distant and On-Site Students in a Technology-Mediated Degree Program
Carpenter Board Room
LINDA LEE, Community and Family Medicine
CORNELIA SIMONS, Center for Instructional Technology

Current literature about using technology in distant learning programs focuses on the use of one primary medium for instructional delivery. Duke's Clinical Research Training Program adopted a hybrid multimedia approach utilizing a combination of high and low-tech delivery methods. This session will first, introduce the development of an interview protocol used to identify program benchmarks and danger zones. We will then compare the responses of distant learners with those of on-site students. The session will conclude with group discussion of key issues that emerged in this preliminary program evaluation.

^ back to top


Web-based Educational framework for Analysis, Visualization,
and Experimentation

Rare Book Room
HENRY GAVIN, Civil Engineering

The Web-based Educational framework for Analysis, Visualization and Experimentation (WEAVE) enables students to run physical experiments and associated numerical simulations via their web-browser. Physical experiments are networked with data acquisition and control hardware and students are able to customize the experiment by modifying fields on the web-browser interface. Numerical simulations may be Matlab programs, stand-alone executable programs, or Java programs. Results are presented graphically through a Java-based plotting routine which features mouse-enabled zoom capabilities. By integrating the physical experiment with numerical simulations WEAVE encourages students to explore the experiment in a self-guided inquiry-motivated fashion. In addition to the seven educational modules under development (consisting of a physical experiment a numerical simulation, and a tutorial) WEAVE will has automated browser based installation and development tools which enables the development of new educational modules with a minimum of network programming.

^ back to top


Froshlife: Duke Students Make Movies

Room 226


In Spring 2003, the Duke Office of Information Technology conducted the university's first annual Froshlife competition, where first year students completed short digital movies about their experiences. The winning entries from the competition will be screened and students who participated in producing the movies will discuss how they used digital cameras and laptop computers to create their video in just one week. Sarah Roberts and Jennifer Vizas of OIT will also discuss aspects of the competition and multimedia technologies that are available to students.

^ back to top

KEYNOTE ADDRESS, 11:15 am - 12:15 pm

Rare Book Room
FRANZISKA FREY, Rochester Institute of Technology

LUNCH, 12:15 to 1:15 pm

People who registered for lunch can pick it up outside the Rare Book Room between 12:15 to 1:15 pm.

POSTER SESSIONS, 12:30-1:45 pm

Carpenter Board Room
Room 226


Carpenter Board Room Annex

WORKSHOPS, 2:15-3:30 pm

Luna Imaging "Insight" Workshop and Test-Drive
Room 119
LEE SORENSEN, Lilly Library
JOHN TAORMINA, Visual Resources Collection, Art & Art History Department
JOHN LITTLE, Duke University Libraries

Luna Imaging's "Insight" digital resources tool is being pilot tested this spring in two Duke courses. This workshop will describe this pilit test, describe other opportunities to use the software inside and outside the classrooom, and provide an opportunity to use the software tool to assemble a classroom presentation.

^ back to top

What's New in Blackboard 6?
Room 226
AMY CAMPBELL, Center for Instructional Technology

Come see a demonstration of some of the exciting new features in the next version of Blackboard, including customizable course navigation area, new options for organizing course content, new assignment submission tool (great improvement over the drop box!), new robust virtual classroom tool,built in equation editor, gradebook improvements, and much more. Also, learn about Duke's timeline for implementing this new release in Summer 2003.

^ back to top

Creating and manipulating files with Adobe Acrobat
Room 223-A
PATRICK MURPHY, Center for Instructional Technology
SAMANTHA EARP, Center for Instructional Technology

Adobe Acrobat is an easy-to-use software application that has a variety of instructional applications. Used in presentations, Acrobat documents can help the teacher communicate key ideas more easily and effectively. The Acrobat annotation tools allow one or more people to add text and multimedia annotations to documents, significantly enhancing class collaborative editing projects and homework corrections. Finally, Acrobat can be used to provide access to documents while protecting the materials from copying.

In this workshop, participants will learn how the basics of creating
Acrobat Portable Document Format (PDF) files. We will discuss
instructional applications and match instructional strategies with
appropriate tools, comparing Acrobat with other commonly available
options such as PowerPoint.

^ back to top

Planning for Quality Digital Images
Carpenter Board Room

Are you planning or supporting an instructional project that will be creating digital images from photographs, print materials, or slides? If you are, you should consider carefully the quality of the images you create, as this will impact your use and future usability of your images. This workshop will be lead by a national expert in digital imaging, and will focus on the following questions:
--What makes a quality digital image?
--How does digital image quality impact usefulness of the image?
--What are your options for producing quality digital images at Duke?

^ back to top

< back to showcase home