Three Midterm Assessments to Improve Your Course Right Now
This post looks at three ways for instructors and students to reflect on your current course, with change in mind.
This post looks at three ways for instructors and students to reflect on your current course, with change in mind.
Learning Innovation is conducting a pilot of ThingLink and we welcome you to participate.
Fall 2019 will bring another round of events around educational gaming to the Games Lab.
The Duke Faculty Write Program is offering two workshops in August. One is a writing retreat and the other is about balancing teaching and research.
In a virtual reality experience users are able to look at, move through, and interact with a virtual world. This blog will discuss some examples of VR in education and how to get started with VR on your phone.
The Game Lab is a new collaborative initiative which seeks to strengthen the curriculum of undergraduate education. Along with a physical space for gaming and teaching (Link Classroom 6), the Game Lab will support talks and training related to games and pedagogy. Faculty and students across the university are invited to attend events throughout the Spring semester.
You can access online content, but are you using your web browser to its fullest extent? These five tips may help you be more efficient (and less annoyed) with browsing. …
1. Check that all desired Gradebook items have been included in the course grades. There are times when a Gradebook item is not included in the course grades. For example, …
On Tuesday, November 13 from 12:00-1:30 Pm at the Duke Forum for Scholars & Publics (Old Chem 011), join Deb Reisinger and Joan Clifford, co-authors of Community-Based Language Learning (Georgetown Press), …
This Friday, October 18 from 7:00 PM – 9:00 PM, you are invited to learn more about the Games + Culture Lab and play games. The Games + Culture Lab …